Generally when someone has good news and bad news, you start with the bad news first. The good news about the bad news is that the bad news is old news. Did you follow all that? If so, you are probably already aware that January 19th came and went, and Skelattack was not released as expected.
The actual good news, if you are one of the 27,000+ people following Skelattack on Game Jolt or social media, is that the game was held back to allow for certification on consoles. As of the time of this post, Skelattack has been confirmed on PC, Mac, Linux, and Xbox. Could PlayStation or Nintendo Switch be in the works?
As a result, Ukuza and David Stanley have confirmed via devlogs on the game site and Game Jolt page that they are targeting March time frame for release. Certifications on consoles can sometimes take 8 weeks or more.
For those of you who are stumbling across Skelattack for the first time on our site, let’s jump into an overview…
Play as sword wielding skeleton named Skully, who always has his bat buddy Imber at his side. Skully and his friends are dungeon dwellers. In other words, they are the inhabitants of dungeons that humans have been raiding for years, and all for a bit of shiny loot!
Have humans ever stopped to think about what it would be like to be raided and have to defend their home? Probably not, but Skelattack certainly helps to tell that tale and provide a new perspective.
Skelattack is a challenging platformer with with a unique story arc to support your quest. Skully is tasked with eliminating the humans who are raiding his home. The player must use basic and advanced platforming skills to reach the end of the level eliminating all threats with a sword or Imber’s magic. Work to find books in the dungeon which reveal more of the lore behind the game and visit it later in the library to put it all together.
Skully’s basic abilities are melee sword fighting and double jump. Imber, his bat buddy, can wield magic, but can only carry one spell scroll at a time. At the onset of the game, you can pick between three different scrolls that all perform different abilities. Those abilities are: triple jump, heal, or fire wall. Imber has a mana pool that limits the amount of casting that can be done, so most of the damage will come from Skully’s sword.
The human raiders all pack a punch, so Skully cannot simply stand there and try to cut them down. He must run or jump in and out of melee range to avoid damage and pick away at the enemy raiders.
As mentioned, Skelattack is a platformer first, and some advanced platforming skills are required. Positioning and timing of jumps may seem basic, but maneuvering Skully around obstacles and scaling walls is a big part of the game. When you couple that with the fast-paced hack-slash-duck-dodge combat style, you have an incredibly entertaining game.
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