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Pokken Tournament DX: L2P Chandelure

First off, we need to preface this post by saying: If you already feel you have a solid grasp on how to play the character or you’re looking for how to compete at a higher level, this is not the post for you. Treat this as simply a 101 overview for a quick rundown on the Pokémon at a high level. That being said, let’s get into it:

This represents the thirteenth of 22 “episodes” by Redonkulous Gaming. We will provide overviews of all the playable characters in the newly released Pokken Tournament DX for Nintendo Switch. Please reference the below video as a compliment to this breakdown.

Overview of Chandelure

  • Health Pool: 510 HP
  • Pokémon Type: Power
  • Play-Style: Power Projectile
  • Speed: Average
  • Recommended Cheer: Standard until comfortable enough to use Synergy Focused

Duel Phase vs Field Phase

Chandelure is a relentless attacker and can make quick work of his enemies. He is an offensive specialist with average speed, but is quick to land powerful attacks. Chandelure has abilities that allow you to attack your opponent from long  and melee range making him especially dangerous. In the field phase, utilize lateral movement plus (Y) and (FORWARD+Y HOLD) to shoot ghostly energy at opponents and bring them to duel phase. 

Once in duel phase, Chandelure has a good arsenal available both in the form of special attacks as well as combos. Pressing (A) will shoot Will-O-Wisp which is a mid-ranged attack. If you hold (A) and then release you will charge the ability prior to deploying. (FORWARD+A) will make Chandelure perform Smog which also causes a negative status effect to your opponent.

Pressing (BACK+A) will make Chandelure perform the Flame Burst attack with reduces the synergy gauge of your opponent, so take advantage where you can. You can also perform the Incinerate attack while in the air by pressing (A) and the direction you want to change the trajectory.

If you get backed up against the boundary or into a jam, you can press (UP+A) to perform Overheat. Be careful overusing Overheat too much. It is a great counter, but can nullify positive status effects on you or cause negative status effects.

Chandelure has a solid grab attack (B+Y), but grabs are easily countered. It also has an enhanced grab that can be used from long range by pressing (DOWN+A). This is Chandelure’s Hex ability and it will both reduce your opponents recoverable HP and hit for extra damage if they are currently suffering from a negative status.


The best way to be effective with Chandelure is to balance your melee offense with ranged offense. You will need to be strategic with your shield, but if you give your opponent the window to attack, you can get caught defaulting to Overheat too much. The best defense is a good offense here, and keeping the pressure on your opponent with combos like this is ideal:

FROM MIDAIR (X,X)(FORWARD+Y) which will jump down on your opponent and perform a candlestick slap and blast them with ghostly energy. Another effective and simple combo to use from midair is (Y,Y)(UP+Y) to blast your opponent into the air and projectile vomit ghostly essence.

Try the below sequence when you have the opening and then follow it up with a special attack. If executed correctly, you will assault them with a chain of tackles and set up your next attack.


You can also incorporate Hex into a short combo with (DOWN+Y)(DOWN+A).

chandelure grab

Synergy Phase

We rate all Synergy Phases (Mega-Evolutions) on a scale of 1 to Redonkulous! Here is where Chandelure stacks up to the other playable characters:

  • Strength of Synergy Phase: Chandelure is already pretty powerful offensively so the added bonus here is found when going in or out of fighting phases. The boost in ranged abilities is awesome. We give him a score of 8 here.
  • Coolness Factor: Chandelure is a very unique fighter and because of that he stands out among the others. We think that’s pretty cool, but his score is still just a 7. Even with that extra purple glow, there are still cooler looking fighters in this game.
  • Finisher: Chandelure’s finishing (ultimate) move is pretty average by itself. It does just about 220 HP damage, which is pretty close to the average norm. You can couple it with the combo below for some extra damage, but the end result is only about 35 HP additional damage. Chandelure gets a strong 8 for his finisher.


chandelure synergy

Support Pokémon

In addition to your playable Pokémon, you get to choose a combination of 2 support Pokémon to aid you in battle by pressing (L) when your support gauge is full. This will summon your selected Pokémon to perform a move before fleeing the battlefield. While ultimately the choice will likely come down to personal preference, here is the support combination we recommend to get you started:

chandelure support

  • Frogadier: Frogadier gives you a long range attack and comes with a fast charge time.
  • Eevee: Eevee increases your attack power and does a small heal prior to fleeing the battlefield.

The choice is yours, so be sure to play around with other support options that fit your play-style!

Is Chandelure a favorite of yours? Let us know in the comments sections below!



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